Nintendo Mario Kart Wii RMCK01
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cpe:2.3:a:nintendo:mario_kart_wii:rmck01:*:*:*:*:*:*:*
part: a version: rmck01 update: *
| Vendor | Nintendo (32cc7857-5486-5cc0-a6ba-c7a29f8c7c03) |
|---|---|
| Product | Mario Kart Wii (ecf4f6a1-c013-558c-8846-c39e8d9f0c49) |
| Edition | * |
| Language | * |
| Software edition | * |
| Target software | * |
| Target hardware | * |
| Other | * |
| Notes | Imported from NVD CPE 2.0 feed |
PURL mappings
| PURL | Source | Last updated |
|---|---|---|
| No PURL mappings for this CPE yet. | ||
Vulnerability references
| Identifier | cpeApplicability | Submitted | db.gcve.eu details | Rationale |
|---|---|---|---|---|
CVE:CVE-2023-35856 |
vulnerable | 2026-06-03 14:52:19.039255 |
Details available
A buffer overflow in Nintendo Mario Kart Wii RMCP01, RMCE01, RMCJ01, and RMCK01 can be exploited by a game client to execute arbitrary code on a client's machine via a crafted packet.
Published: 2023-06-19T00:00:00.000Z
Updated: 2024-12-11T16:57:22.964Z |
Imported from gcve-enriched-dumps CVE data |
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