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cpe:2.3:a:imaginationtech:ddk:1.17:*:*:*:*:*:*:*

part: a version: 1.17 update: *

VendorImaginationtech (f3251a23-15dc-5413-b4a9-b935a1e89e99)
ProductDdk (072eb4a2-c100-5846-bfad-911da556ac79)
Edition*
Language*
Software edition*
Target software*
Target hardware*
Other*
NotesImported from NVD CPE 2.0 feed

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Vulnerability references

IdentifiercpeApplicabilitySubmitteddb.gcve.eu detailsRationale
CVE:CVE-2026-22163 vulnerable 2026-06-08 07:49:17.667965 GPU DDK - Unsafe writing of MMU PT entries on systems with 32-bit host CPU
Requires malware code to misuse the DDK kernel module IOCTL interface. Such code can use the interface in an unsupported way that allows subversion of the GPU to perform writes to arbitrary physical memory pages. The product utilises a shared resource in a concurrent manner but does not attempt to synchronise access to the resource.
Published: 2026-03-20T22:52:43.831Z
Updated: 2026-03-23T14:59:27.041Z
Reference links
Imported from gcve-enriched-dumps CVE data
CVE:CVE-2026-21732 vulnerable 2026-06-08 07:49:16.737485 GPU DDK - libusc OOB write at ConvertSwitchToArrayLookupBP during WebGPU shader compilation
A web page that contains unusual GPU shader code is loaded into the GPU compiler process and can trigger a write out-of-bounds write crash in the GPU shader compiler library. On certain platforms, when the compiler process has system privileges this could enable further exploits on the device. An edge case using a very large value in switch statements in GPU shader code can cause a segmentation fault in the GPU shader compiler due to an out-of-bounds write access.
Published: 2026-03-20T22:48:42.695Z
Updated: 2026-03-23T15:03:50.302Z
Reference links
Imported from gcve-enriched-dumps CVE data

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