Morita Shogi 64
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cpe:2.3:a:seta:morita_shogi_64:*:*:*:*:*:*:*:*part: a version: * update: *
| Vendor | Seta (c8baa14a-57fd-5ed4-b273-0ea2d3cc5ac3) |
|---|---|
| Product | Morita Shogi 64 (a38d436a-1f5b-5753-a2eb-d8bb672c1881) |
| Edition | * |
| Language | * |
| Software edition | * |
| Target software | * |
| Target hardware | * |
| Other | * |
Notes
Imported from purl2cpe mapping
PURL mappings
| PURL | Source | Last updated |
|---|---|---|
pkg:github/cturt/shogihax |
purl2cpe | 2026-06-01 10:15:47.321057 |
Vulnerability references
| Identifier | cpeApplicability | Submitted | db.gcve.eu details | Rationale |
|---|---|---|---|---|
CVE:CVE-2020-13109 |
vulnerable | 2026-06-08 05:18:00.175252 |
Details available
CRITICAL (9.8)
Morita Shogi 64 through 2020-05-02 for Nintendo 64 devices allows remote attackers to execute arbitrary code via crafted packet data to the built-in modem because 0x800b3e94 (aka the IF subcommand to top-level command 7) has a stack-based buffer overflow.
Published: 2020-05-16T01:56:50.000Z
Updated: 2024-08-04T12:11:19.103Z |
Imported from gcve-enriched-dumps CVE data |
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