Red Faction
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cpe:2.3:a:volition:red_faction:1.0:*:*:*:*:*:*:*part: a version: 1.0 update: *
| Vendor | Volition (f42c3ce1-401c-5cb6-b49d-5337f8f60b1f) |
|---|---|
| Product | Red Faction (68f444e5-5c43-5a73-a8f7-364bbe0d11c0) |
| Edition | * |
| Language | * |
| Software edition | * |
| Target software | * |
| Target hardware | * |
| Other | * |
Notes
Imported from gcve-enriched-dumps CVE data
PURL mappings
| PURL | Source | Last updated |
|---|---|---|
| No PURL mappings for this CPE yet. | ||
Vulnerability references
| Identifier | cpeApplicability | Submitted | db.gcve.eu details | Rationale |
|---|---|---|---|---|
CVE:CVE-2004-0345 |
vulnerable | 2026-06-08 04:47:49.467499 |
Details available
Buffer overflow in Red Faction client 1.20 and earlier allows remote servers to execute arbitrary code via a long server name.
Published: 2004-03-18T05:00:00.000Z
Updated: 2024-08-08T00:17:14.281Z |
Imported from gcve-enriched-dumps CVE data |
CVE:CVE-2001-0952 |
vulnerable | 2026-06-08 04:45:21.143877 |
Details available
THQ Volition Red Faction Game allows remote attackers to cause a denial of service (hang) of a client or server via packets to UDP port 7755.
Published: 2002-02-02T05:00:00.000Z
Updated: 2024-08-08T04:37:06.962Z |
Imported from gcve-enriched-dumps CVE data |
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