Realone Player
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cpe:2.3:a:realnetworks:realone_player:*:*:*:*:*:*:*:*
part: a version: * update: *
| Vendor | Realnetworks (944b0662-a257-59bc-8fc3-d9f6c6d401e0) |
|---|---|
| Product | Realone Player (05ac13e2-77ff-525f-8a71-43f30b23e4a0) |
| Edition | * |
| Language | * |
| Software edition | * |
| Target software | * |
| Target hardware | * |
| Other | * |
| Notes | Imported from gcve-enriched-dumps CVE data |
PURL mappings
| PURL | Source | Last updated |
|---|---|---|
| No PURL mappings for this CPE yet. | ||
Vulnerability references
| Identifier | cpeApplicability | Submitted | db.gcve.eu details | Rationale |
|---|---|---|---|---|
CVE:CVE-2007-3410 |
vulnerable | 2026-06-03 14:28:16.037286 |
Details available
Stack-based buffer overflow in the SmilTimeValue::parseWallClockValue function in smlprstime.cpp in RealNetworks RealPlayer 10, 10.1, and possibly 10.5, RealOne Player, RealPlayer Enterprise, and Helix Player 10.5-GOLD and 10.0.5 through 10.0.8, allows remote attackers to execute arbitrary code via an SMIL (SMIL2) file with a long wallclock value.
Published: 2007-06-26T22:00:00.000Z
Updated: 2024-08-07T14:14:13.469Z Reference links
|
Imported from gcve-enriched-dumps CVE data |
CVE:CVE-2006-0323 |
vulnerable | 2026-06-03 14:27:20.474759 |
Details available
Buffer overflow in swfformat.dll in multiple RealNetworks products and versions including RealPlayer 10.x, RealOne Player, Rhapsody 3, and Helix Player allows remote attackers to execute arbitrary code via a crafted SWF (Flash) file with (1) a size value that is less than the actual size, or (2) other unspecified manipulations.
Published: 2006-03-23T23:00:00.000Z
Updated: 2024-08-07T16:34:13.867Z |
Imported from gcve-enriched-dumps CVE data |
CVE:CVE-2005-2922 |
vulnerable | 2026-06-03 14:27:03.579941 |
Details available
Heap-based buffer overflow in the embedded player in multiple RealNetworks products and versions including RealPlayer 10.x, RealOne Player, and Helix Player allows remote malicious servers to cause a denial of service (crash) and possibly execute arbitrary code via a chunked Transfer-Encoding HTTP response in which either (1) the chunk header length is specified as -1, (2) the chunk header with a length that is less than the actual amount of sent data, or (3) a missing chunk header.
Published: 2006-03-23T23:00:00.000Z
Updated: 2024-08-07T22:53:29.699Z Reference links
|
Imported from gcve-enriched-dumps CVE data |
CVE:CVE-2004-0387 |
vulnerable | 2026-06-03 14:26:35.372563 |
Details available
Stack-based buffer overflow in the RT3 plugin, as used in RealPlayer 8, RealOne Player, RealOne Player 10 beta, and RealOne Player Enterprise, allows remote attackers to execute arbitrary code via a malformed .R3T file.
Published: 2004-04-16T04:00:00.000Z
Updated: 2024-08-08T00:17:14.517Z Reference links |
Imported from gcve-enriched-dumps CVE data |
CVE:CVE-2002-0207 |
vulnerable | 2026-06-03 14:26:13.637689 |
Details available
Buffer overflow in Real Networks RealPlayer 8.0 and earlier allows remote attackers to execute arbitrary code via a header length value that exceeds the actual length of the header.
Published: 2002-06-25T04:00:00.000Z
Updated: 2024-08-08T02:42:28.519Z |
Imported from gcve-enriched-dumps CVE data |
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