Medal Of Honor Allied Assault
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cpe:2.3:a:electronic_arts:medal_of_honor_allied_assault:breakthrough_2.40_b:*:*:*:*:*:*:*
part: a version: breakthrough_2.40_b update: *
| Vendor | Electronic Arts (e4c5d2f0-f6ba-5c73-a4f9-955446615204) |
|---|---|
| Product | Medal Of Honor Allied Assault (2692d3ff-db19-560a-bfaa-9c5f16ceff40) |
| Edition | * |
| Language | * |
| Software edition | * |
| Target software | * |
| Target hardware | * |
| Other | * |
| Notes | Imported from gcve-enriched-dumps CVE data |
PURL mappings
| PURL | Source | Last updated |
|---|---|---|
| No PURL mappings for this CPE yet. | ||
Vulnerability references
| Identifier | cpeApplicability | Submitted | db.gcve.eu details | Rationale |
|---|---|---|---|---|
CVE:CVE-2004-0735 |
vulnerable | 2026-06-08 04:47:51.056531 |
Details available
Buffer overflow in Medal of Honor (1) Allied Assault 1.11v9 and earlier, (2) Breakthrough 2.40b and earlier, and (3) Spearhead 2.15 and earlier, when playing on a Local Area Network (LAN), allows remote attackers to execute arbitrary code via vectors such as (1) the getinfo query, (2) the connect packet, and other unknown vectors.
Published: 2004-07-23T04:00:00.000Z
Updated: 2024-08-08T00:31:46.557Z |
Imported from gcve-enriched-dumps CVE data |
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