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cpe:2.3:a:monolith_productions:shogo:2.2:*:*:*:*:*:*:*
part: a version: 2.2 update: *
| Vendor | Monolith Productions (d84cf56c-485f-50ef-8e2a-ffcc5a4f4473) |
|---|---|
| Product | Shogo (85aecd70-de15-5c97-83c5-ee004ee258e8) |
| Edition | * |
| Language | * |
| Software edition | * |
| Target software | * |
| Target hardware | * |
| Other | * |
| Notes | Imported from gcve-enriched-dumps CVE data |
PURL mappings
| PURL | Source | Last updated |
|---|---|---|
| No PURL mappings for this CPE yet. | ||
Vulnerability references
| Identifier | cpeApplicability | Submitted | db.gcve.eu details | Rationale |
|---|---|---|---|---|
CVE:CVE-2004-1587 |
vulnerable | 2026-06-08 04:47:54.574776 |
Details available
Buffer overflow in Monolith games including (1) Alien versus Predator 2 1.0.9.6 and earlier, (2) Blood 2 2.1 and earlier, (3) No one lives forever 1.004 and earlier and (4) Shogo 2.2 and earlier allows remote attackers to cause a denial of service (application crash) via a long secure Gamespy query.
Published: 2005-02-20T05:00:00.000Z
Updated: 2024-08-08T00:53:24.233Z |
Imported from gcve-enriched-dumps CVE data |
CVE:CVE-2004-1500 |
vulnerable | 2026-06-08 04:47:54.393105 |
Details available
Format string vulnerability in the Lithtech engine, as used in multiple games, allows remote authenticated users to cause a denial of service (application crash) via format string specifiers in (1) a nickname or (2) a message.
Published: 2005-02-19T05:00:00.000Z
Updated: 2024-08-08T00:53:23.952Z |
Imported from gcve-enriched-dumps CVE data |
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