Need For Speed Hot Pursuit 2
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cpe:2.3:a:electronic_arts:need_for_speed_hot_pursuit_2:*:*:*:*:*:*:*:*
part: a version: * update: *
| Vendor | Electronic Arts (e4c5d2f0-f6ba-5c73-a4f9-955446615204) |
|---|---|
| Product | Need For Speed Hot Pursuit 2 (3a41acfd-9ab3-5084-9fee-3090cd39ac57) |
| Edition | * |
| Language | * |
| Software edition | * |
| Target software | * |
| Target hardware | * |
| Other | * |
| Notes | Imported from gcve-enriched-dumps CVE data |
PURL mappings
| PURL | Source | Last updated |
|---|---|---|
| No PURL mappings for this CPE yet. | ||
Vulnerability references
| Identifier | cpeApplicability | Submitted | db.gcve.eu details | Rationale |
|---|---|---|---|---|
CVE:CVE-2004-2099 |
vulnerable | 2026-06-08 04:48:08.532189 |
Details available
Buffer overflow in Need for Speed Hot Pursuit 2.0 client (NFSHP2), version 242 and earlier, allows remote attackers (servers) to execute arbitrary code via long (1) gamename, (2) gamever, (3) hostname, (4) gametype, (5) mapname or (6) gamemode commands.
Published: 2005-05-27T04:00:00.000Z
Updated: 2024-08-08T01:15:01.556Z |
Imported from gcve-enriched-dumps CVE data |
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