Call Of Duty
Approved changes feed: RSS · Atom
cpe:2.3:a:activision:call_of_duty:1.5b:*:*:*:*:*:*:*
part: a version: 1.5b update: *
| Vendor | Activision (ebc4483c-37e5-5cca-895b-cb6e552d1390) |
|---|---|
| Product | Call Of Duty (64b5a0af-f09f-5528-a13f-f097002d3481) |
| Edition | * |
| Language | * |
| Software edition | * |
| Target software | * |
| Target hardware | * |
| Other | * |
| Notes | Imported from gcve-enriched-dumps CVE data |
PURL mappings
| PURL | Source | Last updated |
|---|---|---|
| No PURL mappings for this CPE yet. | ||
Vulnerability references
| Identifier | cpeApplicability | Submitted | db.gcve.eu details | Rationale |
|---|---|---|---|---|
CVE:CVE-2005-0983 |
vulnerable | 2026-06-03 14:26:52.018902 |
Details available
Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly truncated and causes the engine to process the remaining data as if it were network data.
Published: 2005-04-05T04:00:00.000Z
Updated: 2024-08-07T21:35:58.933Z |
Imported from gcve-enriched-dumps CVE data |
Contribute
You can submit an edit proposal for this CPE entry or suggest a related product/vendor addition using the action button above.