World In Conflict
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cpe:2.3:a:massive_entertainment:world_in_conflict:1.000:*:*:*:*:*:*:*
part: a version: 1.000 update: *
| Vendor | Massive Entertainment (9f6461a1-d43d-5689-99b5-4720e49587a7) |
|---|---|
| Product | World In Conflict (97f4e70a-36a5-527a-a5c6-b8ff2692a987) |
| Edition | * |
| Language | * |
| Software edition | * |
| Target software | * |
| Target hardware | * |
| Other | * |
| Notes | Imported from gcve-enriched-dumps CVE data |
PURL mappings
| PURL | Source | Last updated |
|---|---|---|
| No PURL mappings for this CPE yet. | ||
Vulnerability references
| Identifier | cpeApplicability | Submitted | db.gcve.eu details | Rationale |
|---|---|---|---|---|
CVE:CVE-2007-5369 |
vulnerable | 2026-06-08 04:50:05.108980 |
Details available
The GetMagicNumberString function in Massive Entertainment World in Conflict 1.000 and earlier allows remote attackers to cause a denial of service (NULL dereference and daemon crash) via a string to the VoIP port (52999/tcp) with an invalid value in the third byte.
Published: 2007-10-11T10:00:00.000Z
Updated: 2024-08-07T15:31:57.401Z |
Imported from gcve-enriched-dumps CVE data |
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