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cpe:2.3:a:ourgame.com:glworld:*:*:*:*:*:*:*:*
part: a version: * update: *
| Vendor | Ourgame.Com (ca1fd0bb-e0b9-5035-b786-640c1f32638f) |
|---|---|
| Product | Glworld (ce33b831-5e7a-53d3-a4bb-fe0075d1642e) |
| Edition | * |
| Language | * |
| Software edition | * |
| Target software | * |
| Target hardware | * |
| Other | * |
| Notes | Imported from gcve-enriched-dumps CVE data |
PURL mappings
| PURL | Source | Last updated |
|---|---|---|
| No PURL mappings for this CPE yet. | ||
Vulnerability references
| Identifier | cpeApplicability | Submitted | db.gcve.eu details | Rationale |
|---|---|---|---|---|
CVE:CVE-2007-5722 |
not_vulnerable | 2026-06-08 04:50:06.880225 |
Details available
Stack-based buffer overflow in a certain ActiveX control in GLChat.ocx 2.5.1.32 in GlobalLink 2.7.0.8, as used in Ourgame GLWorld and possibly other products, allows remote attackers to execute arbitrary code via a long first argument to the ConnectAndEnterRoom method, possibly involving the GLCHAT.GLChatCtrl.1 control, as originally exploited in the wild in October 2007. NOTE: some of these details are obtained from third party information. NOTE: this was originally reported as a heap-based issue by some sources.
Published: 2007-10-30T21:00:00.000Z
Updated: 2024-08-07T15:39:13.667Z |
Imported from gcve-enriched-dumps CVE data |
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