Unreal Engine
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cpe:2.3:a:epicgames:unreal_engine:3:*:*:*:*:*:*:*
part: a version: 3 update: *
| Vendor | Epicgames (1459690a-3bf3-56d3-807b-def8a5bf082b) |
|---|---|
| Product | Unreal Engine (049d79ac-084d-5a01-bbe9-3a85d19cd083) |
| Edition | * |
| Language | * |
| Software edition | * |
| Target software | * |
| Target hardware | * |
| Other | * |
| Notes | Imported from gcve-enriched-dumps CVE data |
PURL mappings
| PURL | Source | Last updated |
|---|---|---|
| No PURL mappings for this CPE yet. | ||
Vulnerability references
| Identifier | cpeApplicability | Submitted | db.gcve.eu details | Rationale |
|---|---|---|---|---|
CVE:CVE-2008-6441 |
vulnerable | 2026-06-08 04:50:55.089171 |
Details available
Format string vulnerability in the Epic Games Unreal engine client, as used in multiple games, allows remote servers to execute arbitrary code via (1) the CLASS parameter in a DLMGR command, (2) a malformed package (PKG), and possibly (3) the LEVEL parameter in a WELCOME command.
Published: 2009-03-09T14:00:00.000Z
Updated: 2024-08-07T11:27:35.861Z |
Imported from gcve-enriched-dumps CVE data |
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