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cpe:2.3:a:epicgames:swat_4:*:*:*:*:*:*:*:*
part: a version: * update: *
| Vendor | Epicgames (1459690a-3bf3-56d3-807b-def8a5bf082b) |
|---|---|
| Product | Swat 4 (4d525910-f8f0-5748-a1ff-9ab1e1febc56) |
| Edition | * |
| Language | * |
| Software edition | * |
| Target software | * |
| Target hardware | * |
| Other | * |
| Notes | Imported from gcve-enriched-dumps CVE data |
PURL mappings
| PURL | Source | Last updated |
|---|---|---|
| No PURL mappings for this CPE yet. | ||
Vulnerability references
| Identifier | cpeApplicability | Submitted | db.gcve.eu details | Rationale |
|---|---|---|---|---|
CVE:CVE-2010-2702 |
vulnerable | 2026-06-08 04:55:09.645013 |
Details available
Buffer overflow in the UGameEngine::UpdateConnectingMessage function in the Unreal engine 1, 2, and 2.5, as used in multiple games including Unreal Tournament 2004, Unreal tournament 2003, Postal 2, Raven Shield, and SWAT4, when downloads are enabled, allows remote attackers to execute arbitrary code via a long LEVEL field in a WELCOME response to a download request.
Published: 2010-07-12T17:00:00.000Z
Updated: 2024-08-07T02:39:37.985Z |
Imported from gcve-enriched-dumps CVE data |
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