Game Boy Color
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cpe:2.3:a:nintendo:game_boy_color:*:*:*:*:*:*:*:*
part: a version: * update: *
| Vendor | Nintendo (32cc7857-5486-5cc0-a6ba-c7a29f8c7c03) |
|---|---|
| Product | Game Boy Color (5d2f5191-9219-5be2-94fe-8e088f4632e6) |
| Edition | * |
| Language | * |
| Software edition | * |
| Target software | * |
| Target hardware | * |
| Other | * |
| Notes | Imported from gcve-enriched-dumps CVE data |
PURL mappings
| PURL | Source | Last updated |
|---|---|---|
| No PURL mappings for this CPE yet. | ||
Vulnerability references
| Identifier | cpeApplicability | Submitted | db.gcve.eu details | Rationale |
|---|---|---|---|---|
CVE:CVE-2022-3216 |
vulnerable | 2026-06-03 14:47:52.506406 |
Nintendo Game Boy Color Mobile Adapter GB Tetsuji memory corruption
MEDIUM (5)
A vulnerability has been found in Nintendo Game Boy Color and classified as problematic. This vulnerability affects unknown code of the component Mobile Adapter GB. The manipulation leads to memory corruption. The attack can be initiated remotely. The exploit has been disclosed to the public and may be used. VDB-208606 is the identifier assigned to this vulnerability.
Published: 2022-09-14T20:10:09.000Z
Updated: 2025-04-15T13:47:11.938Z |
Imported from gcve-enriched-dumps CVE data |
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