Moonlight Vita
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cpe:2.3:a:moonlight-stream:moonlight_vita:*:*:*:*:*:*:*:*
part: a version: * update: *
| Vendor | Moonlight Stream (cf05c400-e3d3-5102-859f-80ab9a6145af) |
|---|---|
| Product | Moonlight Vita (11df42c7-b2d1-5046-9dd8-e7393ee1c885) |
| Edition | * |
| Language | * |
| Software edition | * |
| Target software | * |
| Target hardware | * |
| Other | * |
| Notes | Imported from gcve-enriched-dumps CVE data |
PURL mappings
| PURL | Source | Last updated |
|---|---|---|
| No PURL mappings for this CPE yet. | ||
Vulnerability references
| Identifier | cpeApplicability | Submitted | db.gcve.eu details | Rationale |
|---|---|---|---|---|
CVE:CVE-2023-42801 |
vulnerable | 2026-06-08 06:11:09.516364 |
Stack buffer overflow due to `strcpy` into fixed size buffer in `extractVersionQuadFromString`
HIGH (7.6)
Moonlight-common-c contains the core GameStream client code shared between Moonlight clients. Moonlight-common-c is vulnerable to buffer overflow starting in commit f57bd745b4cbed577ea654fad4701bea4d38b44c. A malicious game streaming server could exploit a buffer overflow vulnerability to crash a moonlight client. Achieving RCE is possible but unlikely, due to stack canaries in use by modern compiler toolchains. The published binaries for official clients Qt, Android, iOS/tvOS, and Embedded are built with stack canaries, but some unofficial clients may not use stack canaries. This vulnerability takes place after the pairing process, so it requires the client to be tricked into pairing to a malicious host. It is not possible to perform using a man-in-the-middle due to public key pinning that takes place during the pairing process. The bug was addressed in commit b2497a3918a6d79808d9fd0c04734786e70d5954.
Published: 2023-12-14T17:02:04.647Z
Updated: 2024-08-02T19:30:24.310Z Reference links
|
Imported from gcve-enriched-dumps CVE data |
CVE:CVE-2023-42800 |
vulnerable | 2026-06-08 06:11:09.510499 |
Buffer overflow due to use of `strcpy` in `performRtspHandshake`
HIGH (8.8)
Moonlight-common-c contains the core GameStream client code shared between Moonlight clients. Moonlight-common-c is vulnerable to buffer overflow starting in commit 50c0a51b10ecc5b3415ea78c21d96d679e2288f9 due to unmitigated usage of unsafe C functions and improper bounds checking. A malicious game streaming server could exploit a buffer overflow vulnerability to crash a moonlight client, or achieve remote code execution (RCE) on the client (with insufficient exploit mitigations or if mitigations can be bypassed). The bug was addressed in commit 24750d4b748fefa03d09fcfd6d45056faca354e0.
Published: 2023-12-14T16:57:44.846Z
Updated: 2024-11-27T15:50:13.246Z Reference links
|
Imported from gcve-enriched-dumps CVE data |
CVE:CVE-2023-42799 |
vulnerable | 2026-06-08 06:11:09.509330 |
Buffer overflow due to use of `strcpy` in `parseUrlAddrFromRtspUrlString`
HIGH (8.8)
Moonlight-common-c contains the core GameStream client code shared between Moonlight clients. Moonlight-common-c is vulnerable to buffer overflow starting in commit 50c0a51b10ecc5b3415ea78c21d96d679e2288f9 due to unmitigated usage of unsafe C functions and improper bounds checking. A malicious game streaming server could exploit a buffer overflow vulnerability to crash a moonlight client, or achieve remote code execution (RCE) on the client (with insufficient exploit mitigations or if mitigations can be bypassed). The bug was addressed in commit 02b7742f4d19631024bd766bd2bb76715780004e.
Published: 2023-12-14T16:47:00.932Z
Updated: 2024-10-08T14:20:49.115Z Reference links
|
Imported from gcve-enriched-dumps CVE data |
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