War Thunder
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cpe:2.3:a:gaijin_entertainment:war_thunder:*:*:*:*:*:*:*:*part: a version: * update: *
| Vendor | Gaijin Entertainment (8ca00686-7a1c-5826-8155-ca61fb1523bc) |
|---|---|
| Product | War Thunder (73deacec-cc70-5e63-8e7a-77c9c19bbb67) |
| Edition | * |
| Language | * |
| Software edition | * |
| Target software | * |
| Target hardware | * |
| Other | * |
Notes
Imported from gcve-enriched-dumps CVE data
PURL mappings
| PURL | Source | Last updated |
|---|---|---|
| No PURL mappings for this CPE yet. | ||
Vulnerability references
| Identifier | cpeApplicability | Submitted | db.gcve.eu details | Rationale |
|---|---|---|---|---|
CVE:CVE-2026-107692 |
vulnerable | 2026-11-03 10:15:59.262907 |
War Thunder Account Impersonation
The War Thunder game client transmits its authentication bearer token (auth_jwt) in the very first data packet after the TCP handshake, using only LZ4 compression rather than encryption. An attacker positioned on the network path can passively intercept and decompress this packet to reveal the plaintext JSON payload. This vulnerability allows for temporary authenticated impersonation, enabling an attacker to access game services and certain user data (such as email address and displayed phone number) as the affected user. While this allows for unauthorized access to gameplay, it does not facilitate full account takeover, as it cannot be used to modify account security settings, change passwords, bypass two-factor authentication for account management, or access financial information.
Published: 2026-10-20T19:49:57.295Z
Updated: 2026-10-20T20:22:22.419Z Reference links |
Imported from gcve-enriched-dumps CVE data |
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