SVGPP (SVG++) 1.2.3
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cpe:2.3:a:svgpp:svgpp:1.2.3:*:*:*:*:*:*:*part: a version: 1.2.3 update: *
| Vendor | Svgpp (312ade2b-db64-518e-8c72-a6ec61183cbb) |
|---|---|
| Product | Svgpp (8404ec0e-74ba-5846-ab58-a6d42351560f) |
| Edition | * |
| Language | * |
| Software edition | * |
| Target software | * |
| Target hardware | * |
| Other | * |
Notes
Imported from NVD CPE 2.0 feed
PURL mappings
| PURL | Source | Last updated |
|---|---|---|
pkg:deb/debian/svgpp |
purl2cpe | 2026-06-01 10:12:38.341111 |
pkg:deb/ubuntu/svgpp |
purl2cpe | 2026-06-01 10:12:38.341113 |
pkg:github/svgpp/svgpp |
purl2cpe | 2026-06-01 10:12:38.341114 |
Vulnerability references
| Identifier | cpeApplicability | Submitted | db.gcve.eu details | Rationale |
|---|---|---|---|---|
CVE:CVE-2019-6247 |
vulnerable | 2026-06-08 05:14:10.405065 |
Details available
An issue was discovered in Anti-Grain Geometry (AGG) 2.4 as used in SVG++ (aka svgpp) 1.2.3. A heap-based buffer overflow bug in svgpp_agg_render may lead to code execution. In the render_scanlines_aa_solid function, the blend_hline function is called repeatedly multiple times. blend_hline is equivalent to a loop containing write operations. Each call writes a piece of heap data, and multiple calls overwrite the data in the heap.
Published: 2019-01-13T00:00:00.000Z
Updated: 2024-09-17T02:53:28.419Z |
Imported from gcve-enriched-dumps CVE data |
CVE:CVE-2019-6246 |
vulnerable | 2026-06-08 05:14:10.404539 |
Details available
An issue was discovered in SVG++ (aka svgpp) 1.2.3. After calling the gil::get_color function in Generic Image Library in Boost, the return code is used as an address, leading to an Access Violation because of an out-of-bounds read.
Published: 2019-01-13T00:00:00.000Z
Updated: 2024-09-16T23:05:50.236Z Reference links |
Imported from gcve-enriched-dumps CVE data |
CVE:CVE-2019-6245 |
vulnerable | 2026-06-08 05:14:10.404084 |
Details available
An issue was discovered in Anti-Grain Geometry (AGG) 2.4 as used in SVG++ (aka svgpp) 1.2.3. In the function agg::cell_aa::not_equal, dx is assigned to (x2 - x1). If dx >= dx_limit, which is (16384 << poly_subpixel_shift), this function will call itself recursively. There can be a situation where (x2 - x1) is always bigger than dx_limit during the recursion, leading to continual stack consumption.
Published: 2019-01-13T00:00:00.000Z
Updated: 2024-08-04T20:16:24.774Z |
Imported from gcve-enriched-dumps CVE data |
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