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cpe:2.3:a:game-music-emu_project:game-music-emu:0.6.1:*:*:*:*:*:*:*

part: a version: 0.6.1 update: *

VendorGame Music Emu Project (120c1697-0152-5ae5-afa9-a21547ecd86b)
ProductGame Music Emu (f2da7c2e-3a40-5d29-9af5-b3a3dc1a6355)
Edition*
Language*
Software edition*
Target software*
Target hardware*
Other*

Notes

Imported from NVD CPE 2.0 feed

PURL mappings

PURLSourceLast updated
pkg:bitbucket/mpyne/game-music-emu purl2cpe 2026-06-01 10:16:49.617471
pkg:deb/debian/game-music-emu purl2cpe 2026-06-01 10:16:49.617472
pkg:deb/ubuntu/game-music-emu purl2cpe 2026-06-01 10:16:49.617474
pkg:github/shiftmediaproject/game-music-emu purl2cpe 2026-06-01 10:16:49.617475
pkg:rpm/fedora/game-music-emu purl2cpe 2026-06-01 10:16:49.617476

Vulnerability references

IdentifiercpeApplicabilitySubmitteddb.gcve.eu detailsRationale
CVE:CVE-2017-17446 vulnerable 2026-06-08 05:09:09.453282 Details available
The Mem_File_Reader::read_avail function in Data_Reader.cpp in the Game_Music_Emu library (aka game-music-emu) 0.6.1 does not ensure a non-negative size, which allows remote attackers to cause a denial of service (application crash) via a crafted file.
Published: 2017-12-06T19:00:00.000Z
Updated: 2024-09-16T20:12:51.880Z
Reference links
Imported from gcve-enriched-dumps CVE data

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